Various holds, blows, attacks, etc.
These will be known, of course, to all instructors and should be learned by all students who wish to qualify as instructors. In general, they are quite unnecessary and most of them can be regarded as peace-time measures. Students should be warned that many of these holds, etc., would be difficult, if not impossible, to secure on a trained adversary and that it is extremely unwise to assume too lightly that one's adversary is untrained. In showing a hold, show also how to get out of it.
(Handcuff hold
( " " for smaller opponent.
(Wrist and neck attack.
(Police holds.
(Flying mare (with variation)
(Hipe (or hip throw)
(Cross-buttock.
Comment. All the above are open to the objection that while attempting to apply them, you make yourself very vulnerable to attack. Also, if you are in a position to apply them, you are equally in a position for a killing attack.
THUMB-HOLD. Show how escape can often be effected.
HEAD-HOLD. This gives your opponent an opportunity for a crotch throw that can finish you.
Arm and neck hold. Effective when got but very difficult to get with a quick opponent.
Japanese Strangle. When the hand is in the correct position, i.e., almost on top of the hand, it is impossible to prevent the hand from being dragged away. If the hand is too low down, where it cannot be seized, then there is no leverage and the hold becomes ineffective. The hold can only be relied on if secured and taken to its conclusion with extreme speed.
(Wrist throw.
(Japanese ankle throw.
Comment. Good, but why not use one or other of the effective blows?
Rock-crusher. Good, but not always certain in its effects.
Grape-vine. Useless as a means of keeping a man prisoner. It takes two men to apply it and if he does not escape from it, he will die before very long. If you wish to kill him do so, but do not torture him. If you wish to keep him prisoner, tie him up.
Match-box blow. Excellent, if you happen to have a match-box in your hand at the critical moment. Why not use a side-of-the-hand blow?
Baton and Spring cosh. Show their use and possible counters.
Bayonet parries. Show them but with the caution that they are all very risky against a good bayonet fighter, who might also have a round in the breech.
Safety-razor blade or blades in peak of cap. Show it so that students may know what to expect, but do not recommend it.
NOTE. Holds designed to keep a man captive or to take him away as a prisoner.
When showing these, it is as well to explain that the man who attempts to use them for any purpose other than as a means of finishing off an opponent should realize that he is taking a considerable risk, a risk only justified after crippling his opponent or if possessing an obvious superiority in physique or knowledge.
These will be known, of course, to all instructors and should be learned by all students who wish to qualify as instructors. In general, they are quite unnecessary and most of them can be regarded as peace-time measures. Students should be warned that many of these holds, etc., would be difficult, if not impossible, to secure on a trained adversary and that it is extremely unwise to assume too lightly that one's adversary is untrained. In showing a hold, show also how to get out of it.
(Handcuff hold
( " " for smaller opponent.
(Wrist and neck attack.
(Police holds.
(Flying mare (with variation)
(Hipe (or hip throw)
(Cross-buttock.
Comment. All the above are open to the objection that while attempting to apply them, you make yourself very vulnerable to attack. Also, if you are in a position to apply them, you are equally in a position for a killing attack.
THUMB-HOLD. Show how escape can often be effected.
HEAD-HOLD. This gives your opponent an opportunity for a crotch throw that can finish you.
Arm and neck hold. Effective when got but very difficult to get with a quick opponent.
Japanese Strangle. When the hand is in the correct position, i.e., almost on top of the hand, it is impossible to prevent the hand from being dragged away. If the hand is too low down, where it cannot be seized, then there is no leverage and the hold becomes ineffective. The hold can only be relied on if secured and taken to its conclusion with extreme speed.
(Wrist throw.
(Japanese ankle throw.
Comment. Good, but why not use one or other of the effective blows?
Rock-crusher. Good, but not always certain in its effects.
Grape-vine. Useless as a means of keeping a man prisoner. It takes two men to apply it and if he does not escape from it, he will die before very long. If you wish to kill him do so, but do not torture him. If you wish to keep him prisoner, tie him up.
Match-box blow. Excellent, if you happen to have a match-box in your hand at the critical moment. Why not use a side-of-the-hand blow?
Baton and Spring cosh. Show their use and possible counters.
Bayonet parries. Show them but with the caution that they are all very risky against a good bayonet fighter, who might also have a round in the breech.
Safety-razor blade or blades in peak of cap. Show it so that students may know what to expect, but do not recommend it.
NOTE. Holds designed to keep a man captive or to take him away as a prisoner.
When showing these, it is as well to explain that the man who attempts to use them for any purpose other than as a means of finishing off an opponent should realize that he is taking a considerable risk, a risk only justified after crippling his opponent or if possessing an obvious superiority in physique or knowledge.
Comments